using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public interface IAgvCargoTrigger : IAGVTouchCargo, IAGVCarriedCargo
{
    public void PickCargo();

    public void PutCargo();
}
public interface IAGVTouchCargo
{
    public void TouchedCargoAppear();
    public void TouchedCargoDisappear();
}
public interface IAGVCarriedCargo
{
    public void CarriedCargoAppear();
    public void CarriedCargoDisappear();

}
